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Fixed a 502 gateway error with Nexus Mods many users were experiencing. Slightly adjusted building positions on SVE tilesheets. 's schedule. Changed how SVE NPCs are loaded into festivals. It is now located by the Pelican Town community garden and connects to Shearwater Bridge. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Krobus events can no longer be triggered on Fridays. Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Fixed an issue where Scarlett clipped into Sandy during Community Day. -Robin. Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. Fixed compatibility for the Stardew Valley Aquarium mod. Added more areas to plant fruit trees in the IF2R greenhouse. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Fixed Sam's 10 heart event. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. !! Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. If players are mid-way through the questline, their materials will be lost. Added two new maps: Iridium Quarry and ??? Find 100 each of red, orange, yellow, green, blue, and purple items. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm. jadefyrexiii 4 mo. Added back the "blanket" to the Egg Festival plaza. The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Adjusted Marlon's schedule accordingly. It's the perfect map to store a bunch of kegs as well. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Edited player responses in all question forks for every SVE event. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. If you're going to keep mining you should build a furnace. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. He now plays Junimo Kart instead of JotPK in the arcade. Added new forage locations and rebalanced several. Fixed several compatibility issues with other mods. Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Fixed a bug where players weren't receiving Susan's introduction letter. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Added schedule dialogue to vanilla characters when in a "new area". Ingredients | Stardew Valley Expanded Egg Hunt Map Fixed the compatibility patch for the More New Fish mod. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. A, There's an old mine shaft in the mountains north of town. Olivia and Sophia are SVE characters, so they require this. Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. Removed many static flowers and mushrooms from all maps due to requests. Fixed a couple string errors in the desert. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. Increases the height of the patched bridge by 1 tile. It will be re-added once optimized. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Added new winners for the first year egg hunt if the player loses. Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. She no longer showcases a certain emotion. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. They're now more direct, concise, and neutral. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Added a farm icon for Immersive Farm 2 Remastered (IF2R). Dusty will now bark at the player when petting him (Dusty deserves all the pets). Grandpa's Shed questline has been rewritten. Migrated shop data from TMX > Shop Tile Framework. Added a beach shortcut to Grampleton Fields. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Added another optional download called "No Mature Events". Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. Added Miscellaneous dialogues and schedules to vanilla NPCs. Added my seasonal Starblue Valley touches to the SBV download folder! The content folder has been removed, simplifying installation. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Added a new festival called "Joja Day". Example: Alex talks about Dusty when he's in front of him. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. One of these maps is called "Forest West", located west of Cindersap Forest. !!! 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). New events for him will be added in the future. A Radioactive Bar can be shipped or sold to Clint at the Blacksmith Shop for 3,000g ( 4,500g with the Blacksmith profession ). Youve inherited your grandfathers old farm plot in Stardew Valley. Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Fixed an issue where outdated code patched an incomplete road at town east. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Fixed a bug where players experienced a black screen during Jas' western forest event. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. I'm not really sure why players would want radioactive roe but here we are I guess. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. Perfect for players who experience lag with mist effects or who don't want the effects displayed. 's warp didn't appear for farmhands. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Fixed an issue where players couldn't get new drops from monsters if the 'stronger monster' configuration was set to true. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues. Two easy ways of completing this special order are: The same level requirements for the original legendary fish apply for these fish as well. Fixed an issue where SVE fish only produced roe in fish ponds. Fixed an issue where players had trouble triggering Lance's 10 heart event. Perfect for players who want to use Calico Desert for placing objects. Added portraits to several location messages, such as when the player pets Dusty. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. Remastered the old community garden, which only takes effect if players haven't yet unlocked the garden space. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). Also fixes an issue where bushes were "stacked" on top of each other. Vortex support has been added for SVE! Greenhouse tilesheets no longer have to be manually replaced. Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). The number of [Monster] in the local caves have made mining dangerous for other people, not me! Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. (Framework Mod) Allows new audio to be added to the game. Traveling cart merchant portrait now shows at the night market.
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