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Google & Newzoo: Gaming industry in 2021 and beyond. Newzooâs Games Trends to Watch in 2021 | Newzoo Reports Itâs 1.4% more than in 2020, despite the coronavirus effect. 3. Incentivized by new and expanding services, more consumers than ever before are experimenting with cloud gaming. The overall gaming revenue in 2021 including mobile, PC, and console is expected to reach $175.8 billion. The report states that the global games market will generate According to Newsu, this is largely due to the mobile gaming market, which has grown in 2021. Reinout te Brake April 5, 2021. Looking for high-level data and unmissable insights on 2021's global cloud gaming market? Google & Newzoo: Gaming industry in 2021 and beyond. In contrast, it now believes 2021 will see the first decline on record, although the drop is tiny - 1.1 per cent. Newzoo: There will be 3 billion gamers will be on the planet by the end of 2021. Ultimately, weâdlike to share our own vision for its evolution, focusing on the implications for gaming. The app store revenue is set to reach $139.6 billion in 2021. Un vero e proprio record. Game and esports information firm Newzoo predicts that the international video game industry will shrink in 2021 after attaining record highs amid the COVID-19 pandemic in 2020. Newzoo: Global Games Market Report, June 2021 4 2.Newzoo: Global Games Market Report (June 2021), DFC & Internal Estimates The global game market is expected to grow from $176B in 2021 to more than $200 billion in 2024(1) A MASSIVE OPPORTUNITY GAMING LEADS THE ENTERTAINMENT WORLD The broader gaming market is ⦠Following this, weâll review some of the business predictions we made in our 2015 Global Esports Market Report and in our 2015 ⦠Based on a report released by Newzoo on October 28th, Americans prefer playing video games over any other leisure activity. Itâs a sizable increase over 2020âs $633 million, and one that Newzoo predicts will lead to $5.1 billion in revenue by 2023. For astute industry observers, this is a chance to reassess where gaming will go next. Newzoo è la fonte più affidabile e citata al mondo per approfondimenti e analisi del mercato del gaming. Our Global Games Market Report shows that in 2021, 2.8 billion gamers worldwide will help the global games market generate revenues of $189.3 billion. Emerging markets will drive much of these new revenues, as infrastructure and economies continue to grow across regions like Southeast Asia and the Middle East & Northern Africa. 2. Il nuovo report. Furthermore, stay-at-home orders sped up the adoption of cloud gaming globally, with consumers finding themselves with Gaming and esports analytics firm Newzoo (a part of Leaders Group, the portfolio of which includes The Esports Observer) published its 2021 Global Esports and Live-Streaming Market Report outlining that esports viewership and live-streaming audiences are on a growth trajectory for 2021.. Credit: Newzoo. Newzoo's latest report suggests that gaming is the most popular relaxing activity among Americans aged 10-50. Un vero e proprio record. (Newzoo) PC Gaming Statistics. Newzoo ha pubblicato in questi giorni il nuovo rapporto riguardo il mercato del gaming. Game and esports information firm Newzoo predicts that the international video game industry will shrink in 2021 after attaining record highs amid the COVID-19 pandemic in 2020. In total, the mobile games market represents 52% of the global market. Per a report from TechCrunch, Live Studio is currently only available in a small number of Western markets and limited to a few thousand users, but its ability to capture video game sources and live chat naturally draws comparisons to Twitch, which remains the market leader in gaming livestreaming. 1. Today Newzoo released a new report that forecasts that the global games market will generate $180.3 billion in 2021. Nov 8. This is the first time in a few years the gaming industry has been forecasted to fall slightly than rise. The Global Games Market 2021. Nielsen Shuts Down SuperData Gaming Division. Until recently, the PC gaming market was dominated by a single platform: Valveâs marketplace, Steam. It is produced by Epic Games, and uses the companyâs signature Unreal Engine. (AppAnnie) Players spent $100 billion in mobile games in 2020. Pin. As always, mobile (gaming) is bigger, more lucrative, and more diverse than ever. This year has been a special year for Newzoo for a variety of reasons. Introduction. The Future of Mobile Gaming Mobile is more extensive, lucrative and diverse than ever before and gaming is no exception. However, the market is forecast to decline in 2021, for the first time in its history. of gaming. The research by Newzoo comes in the form of a March update on their latest Global Cloud Gaming Report. The following section highlights how we split these revenues per segment and region, as well as their growth up until 2024. We have shown significant growth every single year since Newzoo was founded, but this year we are outperforming all previous years. While growth will continue, mobile companies have been forced to shift their strategies amid the changing market due to tightening privacy measures across the board such as Appleâs changes to use of data from the Identifier for Advertisers (IDFA). The report focuses on 5 key trends that will shape the esports market for the year and possibly beyond that: Mobile games is already accounting ⦠Founded in 2007, Newzoo guarantees impeccable data expertise on the global games market. Newzoo has issued a new report that concludes that the global market for cloud gaming will hit 23.7 million paying users and $1.6 billion in revenues in 2021, aligning with the previous predications made by Safe Betting Sites that, for the first time, cloud gaming will surpass $1 billion in revenue.. By running a game on a nearby server and streaming it to the player, cloud ⦠The most popular game to watch is Dota 2, followed by League of Legends and Counter Strike: Global Offensive. By the end of 2021, there will be 3B players in the world. Facebook. Overall Gaming Market Industry Statistics for 2021 Number of global players from 2020 Global Game Market Report of Newzoo Newzoo forecasted that the global games market will generate revenues of $189.3 billion in 2021, up from $174.9 billion in 2020. A recent report from Newzoo, a game, and esports data firm, predicts that the gaming industry will contract a bit in 2021. Newzoo predicts the year 2023 will mark a major milestone for the global games market. That year, the global number of players will surpass the three-billion mark, representing a CAGR (2015-2023) of +5.6%. To read the full Newzoo 2020 Games Market Report head over to Newzoo. Additionally, Americans often enjoy games that feature puzzle-solving mechanics. The Video Gaming Industry is now estimated to be worth $178.73 Billion in 2021, which is an increase of 14.4% from 2020.This is a marked difference to what was predicted in 2016 predictions, forecasting a total worth of $90.07 Billion for the same period â a huge 76.8% difference between the two figures demonstrating that we could see a further acceleration in ⦠Reinout te Brake May 8, 2021. This article features audience, revenues, and more! Video gaming is becoming more prevalent now more than ever. Esports has hit this stratosphere in large part because of the social component of live streaming and gaming. Our 2021 Global Mobile Market Report launches during a crossroads for the mobile market and the games market within it. As 2020 is finally drawing to a close, itâs time for us to turn the spotlight onto next year. According to Newzoo's report, in 2018 mobile games will generate 51 percent of revenue for the industry, or about $70.3 billion. Mobile Gaming Will Bring in $116bn in 2024 â Newzoo. Gaming was the most popular leisure activity amongst Americans under the age of 50. Report: Mobile gaming generated $89.6 billion in 2021 (Sensor Tower) Growth in the mobile gaming sector slowed a bit this year, but it remains the largest and most lucrative market. Newzoo 2021 Global Game Market Report: The scale is US$180.3 billion, and mobile games account for 52%. In 2021 the gaming first time in history will show a decline from the record $177.8B in 2020 to $175.8B this year. Vote. By. The series is the result of a study conducted by Newzoo, covering the period between February 2020 and May 2021, and based Newzooâs 2021 Consumer Insights data â covering Mexico, Brazil, and Argentina in Latin America â shows that in-game currencies are ⦠The gaming research firm Newzoo has presented its forecast about how the games market will develop internationally during this season. 2021 figures are forecast to reach 2.81 billion gamers that will earn the global games market an estimated $189.3 billion. (GlobalWebIndex) The free-to-play PC game market revenue worldwide rose to $21.3 billion in 2019. The report indicates that the global gaming market is still expected to reach a value of over $200 billion by 2023. Video gaming is a very popular leisure activity among adults (Pew Research Center, 2018).The amount of time spent playing video games has increased steadily, from 5.1 h/week in 2011 to 6.5 h/week in 2017 (The Nielsen Company, 2017).Video gaming is known to have some benefits such as improving focus, multitasking, and working memory, but ⦠In terms of trends, 2021 is shaping up to be a hugely positive year for the games market, which will start to return to normalcy after an exceptional growth period. The cloud gaming market achieving $6.5 billions yearly revenue in 2024 is unlikely. 0. Fans watch on YouTubeâs gaming channel or on Twitch, a dedicated gaming channel on the web. New PC Gaming Platforms Challenge Steam. Gaming market and analytics firm Newzoo estimates that the gaming market generated revenues of $177.8 billion last year, reflecting a jump of 23.1% year-over-year. Smartphone ownership statistics show us some more interesting trends: 50. eSports viewers spent 17.9 million hours watching their gaming heroes on those channels in the first quarter of 2018. Gamers are not the minority as TV and film paint them out to be. Newzoo is projecting the global mobile gaming market to surpass $116 billion in 2024. Both PC and console gaming saw a slight drop in numbers, with PC gaming revenue dropping by 0.8% and console gaming revenue by 6.6%. Newzoo è la fonte più affidabile e citata al mondo per approfondimenti e analisi del mercato del gaming. (AppAnnie) Player spend is set ⦠The Mobile Gaming market in 2021 will reach $90.6 billion (+4.7% YoY). At the same time, the number of smartphone users worldwide is fast approaching the four-billion mark. Both PC and console gaming saw a slight decline in numbers, with PC gaming revenue down 0.8% and console gaming revenue down 6.6%. Newzoo: Global Games Market Report, June 2021 4 2.Newzoo: Global Games Market Report (June 2021), DFC & Internal Estimates The global game market is expected to grow from $176B in 2021 to more than $200 billion in 2024(1) A MASSIVE OPPORTUNITY GAMING LEADS THE ENTERTAINMENT WORLD The broader gaming market is ⦠Up and down. The pop-culturization of the esports industry has helped power the explosions in esports investment and revenue. Google & Newzoo: Gaming industry in 2021 and beyond. According to Newzooâs 2020 Global Esports Market Report, the total esports audience will grow to 495.0 million people in 2020, a year-on-year growth of +11.7%. This marks the first time in Newzooâs history that ⦠They suspect that by 2021 that number will top $100 billion, especially as more people adopt smartphones and more advanced smartphones (which better graphics processing) come to market. In fact, there will be 26.6 million monthly esports viewers in 2021, up 11.4% from 2020, according to our estimates. Recently, market research firm Newzoo released its esports trends to watch for in 2021. Global female eSports audience share 2019, by country; Twitch: number of followers worldwide 2017-2023; Revenue of the eSports market worldwide 2019-2024 Gaming has yet to achieve mainstream status in many African markets. Read More. According to Newzoo, this is largely thanks to the mobile gaming market, which has grown in 2021. While virtually all players surveyed in ADLâs third annual report on experiences 1 in online games appreciated the social connectivity of gaming, an alarmingly large majority continue to encounter a firehose of hate and harassment. Beyond 2021: The new frontier. Brazil and the entirety of Latin America continue to rise as a key player in the global gaming industry. We are really happy that the subscribers of the leading gamesâ market data company will learn more about RemoteMyApp in the March 2021 Update of the Global Cloud Gaming Report. -. Console gaming represents the largest segment as of 2021, but mobile is the fastest growing. The company analyzed how last yearâs move to a fully online ecosystem and the continuing COVID-19 pandemic will shape the industry going forward. The crackdown reverberated around the world. Both PC and console gaming saw a slight drop in numbers, with PC gaming revenue dropping by 0.8% and console gaming revenue by 6.6%. Source: Newzoo - 2020 Global Esports Market Report. In 2021 the gaming first time in history will show a decline from the record $177.8B in 2020 to $175.8B this year. 2021 figures are forecast to reach 2.81 billion gamers that will earn the global games market an estimated $189.3 billion. In 2021 the gaming first time in history will show a decline from the record $177.8B in 2020 to $175.8B this year. 2020 saw the global games market increase 23.1% year over year, the highest growth rate in more than a decade. When the PlayStation 4 and Xbox One gaming consoles hit shelves in 2013, the global video games market was estimated to be above $75 billion. This is the first time in a few years the gaming industry has been forecasted to fall slightly than rise. Newzoo predicts that the industry will get an estimated $5.14 billion by the end of 2023. Players on the new consoles even got a sneak peek at gamingâs future at the end of 2021, with an impressive playable demo of Unreal Engine 5 based in The Matrix universe. Gamesindustry.biz reports: âMarket intelligence firm expects 11.2% CAGR from 2019 through 2024; this yearâs worldwide mobile gaming market projected to be $90.7bnâ. In the report, Newzoo examined five of the major countries within the region: Ethiopia, Ghana, Kenya, Nigeria, and South Africa. Posted by 6 minutes ago. In 2021 the gaming first time in history will show a decline from the record $177.8B in 2020 to $175.8B this year. However, by 2024 itâs expected to grow to $218.7B. For context, only Indonesia and Vietnam are ahead of the Philippines when it comes to market size. Staff Report. The recent inclusion of e-games as a sport in events such as the SEA Games further catapulted the industry into relevancy. However, the market is forecast to decline in 2021, for the first time in its history. The report shows total gamer numbers in Sub-Saharan Africa grew from 77 to 186 million people between 2015 and 2021. Emerging markets will drive much of these new revenues, as infrastructure and economies continue to grow across regions like Southeast Asia and the Middle East & Northern Africa. Close. 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